Showing posts with label Oblivion. Show all posts
Showing posts with label Oblivion. Show all posts

Monday, July 27, 2020

Todd you so





Original video located here. Accessed 27th July 2020

Not much i can say here except this made me laugh 

Monday, April 7, 2014

Coming online....Now!

So where do you go when you've decided you've had enough of World of Warcraft?
How about here?

Original image located here. Accessed 7th April 2014

Yep I signed up for Elder Scrolls Online. Fun times lie ahead....hopefully.

Nothing much to say but....Oblivion awaits?

Wednesday, March 12, 2014

Cultivation

Last week I made the joke that if Oblivion was a person, it'll be a giant looking down upon me from up above. This made me wonder what human forms othe rgames would take.

World fo Warcraft, for instance, is, to me, a cult leader that leads you in on promises, fixes you with a whole lot of agreeing followers, fleeces you for your money and makes sure you never leave!

Actually, having said that there really isn't anything else I can add to this post...

Friday, March 7, 2014

Facing Oblivion

Recently I decided to have another crack at Elder Scrolls 4: Oblivion.

Oblivion and myself have a love/hate relationship: Sometimes I like it and other times I feel frustrated with it. As such there are tremendous gaps in between playing sessions.
I guess it is the reputation of the game that has put me off: Yes this has been a big seller, yes it commands many fans (although many of them would've transferred allegiance to Skyrim), and its importance as being the progenitor of purchasable DLC can't be overlooked. That's a pretty big deal to say the least. If anything, if Oblivion was a person it would be, for me, a massive giant looking down at me like a little insect.

But no matter: I have played some more of Oblivion - however it didn't take long before I was reminded what put me off playing it previously: You see, my character died. But I tried a second time and I died again. And again. And again. And again. And again. And again....

This however is a common trap i fall into with RPGs where I lose hit points quicker than I can get them back. Still, it's not much of reason to give up completely.

We'll meet again soon Oblivion, mark my words....

Monday, August 5, 2013

Come to Tasmania! Come to Tasmania!

As established previously in this blog I come from a magical land known as Tasmania – a land mass located off the arse end of Australia and is largely ignored by the rest of the world. Yet Tasmania is known for pristine wilderness and its natural beauty.

Such is the wilderness associated with Tasmania, I’m often wondering why many game developers aren’t looking there for inspiration. Here, is plenty of inspiration for any landscape-developing team and I’d like to see one rise up to the challenge.
In fact, I would like to see a shooter set in a Tasmanian-esque landscape. I kinda liked how, in Oblivion, how enemy encounters are sparing within the game world itself – the scenery creates such an immersion that when a bad guy does show up, it’s a real big deal. Considering how shooters are more or less a kill-fest, it would be an interesting, and indeed welcome, change of pace to have long pauses between enemy encounters.
Indeed, I’ve had this idea ever since I saw Zone Hunter nearly twenty years ago. It will also be a welcome change from a genre associated with settings like deserts and more ruins than the Battle of Stalingrad. Of course it would be strange to have a heavily armored space marine stomping around a pristine wilderness but somehow one would think that the point….

Monday, December 12, 2011

That was the year it was: 2011

So this will be my last post for 2011 - Because the festive season is here and there are people who I should spend some time with. And besides, this past week has been rather barren with things to say.
So to wrap this year up, some quick thoughts about the games I played this year. Sure not all of them were released this year but still:

Bioshock
Intimidating at first but this won me over with it's compelling plot, great use of ideas and it's well-realised setting and imagination behind it. The praise lauded on it may have left me reluctant to play it but, much to my surprise, it turned out great.

Dragon Age 2
Why didn't Bioware keep the pattern established with Origins and Awakening and give this game a subtitle? This game had some good ideas true but they were bogged down with dull environments, stupid combat and no proper goal. Still it would be interesting to see what Bioware will do now with Dragon Age 3....

Green Day Rock Band
Dookie was a welcome addition to My Rock Band Library - not sure about the other two albums though.....

Iron Brigade
I became aware of this game through a positive review on Good Game. I've enjoyed playing Mechwarrior 2 in the past so the idea of stomping around in a huge mech had some appeal. Can't say I'm a big fan of Tower Defense games but this was good fun.

Lego Rock Band
Something of a surprise: I originally got for the games for the songs but somehow, it won me over. Juvenile yes but with some a charm of it's own.

Oblivion
Another long time coming but I enjoyed this game purely for wandering around and checking the well-realised world out. But as this game is an action RPG, one would think I'd missed the point...

Portal
Somehow the memes based around this game made actually playing the damn thing redundant. Oh well...

Red Dead Redemption
I've heard some less than praising comments for this game. Can't imagine why....

Rock band 3
Well what can i say that hasn't been said before? Some changes were nice others weren't. Music Library good, stupid difficulty not.

And that's the end of Game Tumour for 2011. Thank you for reading and I'll see you on the other side of 2012
So what will the new year bring? That's a very good question...

Monday, November 14, 2011

I believe I can fly / I believe I can touch the sky

Well Skyrim is officially upon us and Australia has the pleasure of it being released twelve hours before the US (HA!). So whilst I've been having a shot at Oblivion recently, I am aware of the Elder Scrolls series and, admittedly, it hasn't been difficult to ignore the build up. So I went around to a friend's place to see Skyrim for myself.

Well there's no way getting around it: I took one look at the graphics and I was completely blown away. Whether it was a vastly improved graphics engine than that in Oblivion or seeing the damn thing running on a HD TV, I can say without a doubt that this must be one of the bets looking games around. I like how the menus are more easily accessible and how the menu text is is presented in white against a black backing. Indeed, it seems that everything is so improved from Oblivion that it seems difficult to go back to.

So I sat down and had a go, using my own character and, surprise surprise, I pretty much did with Skyrim what I did with Oblivion: Far too much time wandering around the world and exploring as opposed to bonking some heads. But how could I not? I was really taken by this world and wanted to check it out. But I have to admit that the combat was kinda cool - I particularly like those mini-cut scenes that happen with a successful kill. It's a diversion but enough to break the gameplay/immersion factor.
Amusingly, my warrior tried to challenge a giant and was struck by a blow so hard, he was sent flying. Literally! Of course, if I were playing Oblivion I would've been frustrated with yet another death but here I couldn't stop laughing. Sure my character got plastered but it was a funny way to go.

What a sadist I am....

Monday, November 7, 2011

Oblivion Awaits

Recently I've been having at crack at Oblivion - it's been a long time coming but with Skyrim rumbling down towards us I guess now is as good as time as any.
And so far it seems to be much like every other RPG I've played in that I seem to lose hit-points more quickly than I can get them back >__<

Seriously though, so far things seem to be going well. Sure it's annoying that I keep dying too frequently - mostly after a long gap between saves - but I've been impressed by how well-rendered this world is. So much so I'm far more content to wander around and explore: seeing this place for myself and marking more locations on my map. But of course, doing so means I'm not doing any quests and/or dungeons and subsequently missing the point of the game completely but this is an actual world I want to explore - which is a first compared to other open world games I've played like Red Dead Redemption or any of the Zelda games. I'm not sure, maybe it's quite fun wandering around and exploring... that is until some prick comes along spoiling for a fight and interrupts the mood.

Still this is only the beginning - it's interesting what will come later on....

Monday, December 13, 2010

Wait! There's more

For those keeping score, some more games I recently got a hold of:

Bioshock/Oblivion (Xbox 360)
These two were given to me as a Christmas present from a good friend. Both came in the same pack. I've played Oblivion before, however briefly, and I was impressed by the rendering of it (particularly seeing things stretching out for miles). Sure many of the NPCs share the same voices but for an action/medival-esque RPG this may be just the thing...
Bioshock, conversely, is something that's completely foreign but may be worth taking a look. Personally I've had a keen interest in steampunk so someone trying their hand at it is fine by me.

Faxanadu (Virtual Console)
Now this is interesting: I have a long-standing love for RPGs and a long standing love for platformers - both of which stretches back many years. So someone combining these two? I'm sold! Looking at it, Faxanadu has a degree of charm to it and worth taking further.

Eternal Darkness Sanity's Requiem (Wii/Gamecube)
I'm intrigued by how techniques of horror movies can work in games: The sense of isolation, thinking something's there when it isn't, fighting a losing battle against madness and fighting an unstoppable foe with limited resources. Indeed, video games have a significant edge over horror movies as the viewer is an active participant. And with horror games, you may as well start with one of the best. I've heard good things about this (particularly with it being on a 'kiddie' console), so it will be interesting to see how it holds up.

So many games, so little time. Seeing as I have many games to work through (not least my Hall of Shame) I think its fair to say I'll be occupied until....2020?