Showing posts with label Muse Culture. Show all posts
Showing posts with label Muse Culture. Show all posts

Wednesday, February 5, 2014

Wow! Look at those numbers!

I bashed this out for Muse Culture last week but it wasn't used. So I may as well give it a home here:

World of Warcraft: It has been nearly a decade and still the king of MMORPGS rumbles on, unhindered. Sure it may have faced a recent drop of numbers, sure it may have been challenged by some potential contenders and sure the approach of Elder Scrolls Online casts an ominous shadow on the horizon but World of Warcraft’s popularity shows no sign of waning.
So much so, Blizzard have released an infograph depicting some fascinating facts and figures related to World of Warcraft. Among the surprises are:
o    There have been more than 100 million accounts created since World of Warcraft touched down onto an unsuspecting world. This is a figure larger than the population of several world nations.
o    There are 500 million player characters inhabiting Azeroth. This makes for an average of five player characters per account.
o    The total of players hail from 244 countries and territories of the world. This includes Antarctica.
o    Of all the player characters, the Alliance represents 52% whilst the Horde is made up of 47%
o    And the remaining 1% you may ask? Well they represent the Pandarens. Meaning there are that many players who haven’t chosen which faction to join
o    Speaking of the Pandarens, they represent 11 million of the Azeroth population
o    There have been a total of 9 million guilds created
o    There are 2.8 million trades being conducted at the Auction House daily
Some impressive numbers to be sure but such numbers are to be taken lightly: World of Warcraft is approaching its tenth anniversary and still boasts seven million active players.
For a complete look at the infograph please go here
Speaking as a Wow Player, I find these figures incredible. Whilst I may be annoyed at the numbers of the Alliance outnumbering those of the Horde (“Gol’Kosh!”), I do find a sense of pride contributing to something that has been going for nearly a decade. Indeed, there are few games that can boast years of continuous operation let alone ten – and from a sixth generation game no less! Even if World of Warcraft’s peak of subscriber numbers may never again be matched and I myself may have had times where I’ve been disillusioned by it, it is indeed reassuring to know that I played a role in building up these numbers.
So here’s to ten years.
Lok’tar Ogar!

Monday, January 13, 2014

Taking Stock


I've got a lot to get through in the weeks ahead but there's always time to write another article for Muse culture:

 Nintendo's stock is on the rise

Friday, December 13, 2013

That was the year it was: 2013

Well it's that time of the year again: The tail end of the year where I step away from this blog, this computer and indulge in off-time presented by the Christmas holidays.

So 2013: What about it eh? Well in retrospect it is something of a transitory year: the seventh console generation has shuffled off and the eight generation has stepped up to take it's place.
Not that it matters to me: Much of this year has been spent catching myself spending more time on the PC than the console. Indeed, I have found nothing of interest (...yet....) being offered by the Wii-U, XboxOne and PS4 so I think it's fair to say that the console race may continue but it can't make me care.

Continuing on the wavelength, 2013 will, for me, be defined as the year I discovered Steam. I tried my hand at it on an off-chance and found myself enamored off it (So much so I wrote an article on Steam for Muse Culture). Indeed, it is now difficult to imagine how I could've done without Steam. I have found a wide variety of games that I had previously been unaware of, indulged in a game distribution system that actually works and found an oasis when my interest in consoles was drying up.

Other highlights over the past twelve months was knocking down more titles from my Hall of Shame (I'll get on top of it one day!), obtaining the long-lost classic Blade Runner and playing my game of the year The Stanley Parable

So this post will conclude Game Tumour for  2013. So thank you to everyone who has visited this blog over the past twelve months - and I look forward to speaking to you all again in 2014.

Wednesday, December 4, 2013

Second chances

Not much to say today but I will share my latest article for Muse Culture:

 EA's bid for redemption

Wednesday, October 30, 2013

Tomorrow is always a day away

Far it from me to do a shameless plug but here is a recent article I wrote up for the new Sim City expansion Cities of Tomorrow.

Enjoy!