Friday, May 16, 2014

Dropping a Bombshell

Well I've nothing better to talk about for today, so let's talk about the latest game announced by 3D Realms: Bombshell!

Original video located here. Accessed 16th May 2014

Wow! What a shit trailer!

Okay seriously, this looks like total arse. A rock chick in a bikini with a cyborg arm and a punk-rocker hairstyle? That looks like something I drew in high school.

And considering that this is from the same people who made Duke Nukem 3D, one can imagine they trying to make a female equivalent of Duke. Again this was an idea that I came up with during my high school years at the height of the original Duke 3d's popularity. Okay, I will admit that having a woman character doing things that Duke did was all at once satirical, juvenile and not enough to carry an entire game - but it would seem apparently not.

What concerns me though is that my juvenile ideas as a fourteen years old are being made into flesh. What's going on here? Has someone got some kind of mind-reading device?
(And if that is the case why are you people bothering with me? Go bother Tommy Wiseau)

Monday, May 12, 2014

Completing the job

It's a question all gamers are asked: Are you a completionist? Do you spend hours in game seeking out every nook and cranny convinced that doing so would result in the game being truly beaten?

I would have to say yes. I do consider myself as completionist.
Why is this so? Well I think there are a number of reasons - reasons that can be divided into the familiar and the personal.
The familiar reasons are the kind one has most likely heard before in the form of:
- being a completionist is a justification of making a costly game last.
- being a completionist can yield an achievement and yields the evidence to back up any claims made by the gamer
- If a game is awesome enough, it is worth the trouble
- It's you, the gamer, affirming you love for the game in question.

That being said, what do the personal reasons have to say for themselves?
Well, as established previously in this blog, I spent most of the nineties with an Amiga 1200. And as there were little games available for it, the few games I had were offset with demo disks from magazines - the type of demos that showed a promising game but was to be forever out of my reach. So I had to make do - by playing the one level of a game I longed to play. It may sound pathetic but such limitations made me investigate every inch of the gaming space I was provided. After all, if the demo was there then it made sense to make it last.


But ultimately, I believe completionists exist because, as stated above, if the gamer loves the game enough then it is within their right to express it.

Friday, May 9, 2014

Minor changes

Well this is depressing:

Original video located here. Accessed 5th May 2014

One gets the feeling this is theme to Mario being beaten.

Wednesday, May 7, 2014

Shaqin' up

Following on from an earlier post, apparently the crowd-funding of the new Shaq Fu has managed to reach it's goal. Meaning we will have a new Shaq Fu game whether we like it or not.

Okay, seriously; I've seen the youtube videos and both Shaquille O'Neal and the development team have admitted the original was rubbish and they want to do a better job. However skeptical I may be, the sincerity in display is still enough sincerity to warrant the benefit of doubt.
Mind you it would be hilarious if it does indeed, against all odds, turn out to be great game....

One question though: Why is this game relying on crowd-funding seeing as Shaquille O'Neal could've easily funded the game himself?

Monday, May 5, 2014

The view from afar

At the moment, I'm trying to restrict myself from buying more games until I've completed the one's I've got. However with such a restriction in place, it doesn't mean I can express an interest in certain games through putting them on my Steam Wish List.

Such games include:

Book of Legends
Sarcasm and RPGs? Sounds like a winning combination to me.

Crusader Kings 2
I once mentioned that the army movements and political skullduggery of Game of Thrones would make a superb game - and this game seems to do just that

Deadly Premonition
Much of what I've heard of this game makes it sound completely absurd (thank Good Game for that) and therefore completely worth my interest.

Kerbal Space program
Heard a lot about this game so it;s inclusion is there for curiosity's sake.

The Mighty Quest for Epic Loot
Included purely on the name alone.

RPG Maker
Why not? I've played plenty of RPGs and I have a good idea as to what one has to do to snare my interest so why wouldn't the idea of making and RPG for myself hold appeal?

Verdun
There may be plenty of games based on World War 2 but barely any based on World War 1. That alone is enough to get my interest.

Friday, May 2, 2014

Survival Arts

Inspired by this week's episode of Good Game, I thought I may offer my two cents on this emerging genre based around the human need known as Survival.

It's the same story: The PC is plonked in a hostile environment and must survive at all costs - a tall order as they must find necessities such as food, clothing and first-aid when they aren't easily available. In addition, the player must run the gauntlet against a wide range of enemies and fellow humans who are also out for themselves and would rob the player of their resources as soon as they look at him (or her).

But I don't buy it. Whist this genre may offer training for a zombie apocalypse an experience unlike any other game, it does offer a steep difficulty curve. True this may be the most likely situation in a hypothetical civilization collapse, but having player character die within seconds of spawning does suggest a game that resents me playing it - and seeing I have many other games that I could be playing this is a major deal.True some people may praise the realistic nature but I would rather have a game that at least presents some kind of fighting chance.

Mind you, I'm still waiting on a real post-apocalypse game - one that places an emphasis on the loneliness before anything else. And I mean that literally: No baddies to shoot, just you, the player, in a barren, silent world and where seeing another life form is indeed a big deal. If anything, I find silence a more formidable enemy than a horde of zombies and more breaking to the mind than constantly fighting for survival.
But, as always, there's not enough conflict in that idea to make it sail...