Recently, I beat the story mode in Rock Band 3. I'm somewhat surprised that was so short and ended when it did - especially considering that the story in RB2 sort of continues and offers more locations and more chances to take advantage of DLC. Granted the music library in RB3 can do that as well, but without some degree of game-based purpose, it kinda falls flat.
I guess the short campaign mode is there to encourage people wanting to try a new instrument can jump straight in but honestly that seems more an act of obsessive compulsiveness if anything.
But with regards to the short campaign just what is the point of having a large collection of DLC? The goals in the game seem to have their eyes focused on the songs included in game so what's the bloody point? Sure they might turn up in the story mode but what good is it when it's the game songs that seem to really matter?
Ultimately though it would become clear that rebuilding my RB collection all over again now seems like a truly dumb idea.....
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