Wednesday, July 3, 2013

Wolfborn

Let me tell your a story children: In 1981 there was a game released called Castle Wolfenstein. The brainchild of a chap called Silas Warner, the player controlled a character trapped in a Nazi fortress and had to both obtain plans for a major operation and find his way out.
In retrospect, Castle Wolfenstein is a pioneer for the stealth genre featuring picking locking chests for gear, encouraging players to avoid patrols and frisking guards for ammo. It also featured randomly generated castles that may change with difficulty depending on the player's rank and past successes.

Castle Wolfenstein may not be as well known as other pioneering games of the era (but then again who does acknowledge such titles?) but it did have it's fans: Some of them being from a team called id Software who were inspired by Castle Wolfenstein to make their own game - even to the point where they contacted Warner and asked to use the title of Wolfenstein.

 The reason I'm talking about this is that I'd like to see a stealth game set in World War II. We pretty much have the stealth genre perfected so may make for an interesting concept to see a stealth game set in a different setting (y'know somewhere between Thief and Metal Gear Solid). Sure MGS3 did go for a World War 2 setting but I'd certainly like to see one where involves breaking into enemy buildings and avoiding detection.
In short I'd like to see a remake of Castle Wolfenstein - because the presence of another shooter, as the trailer for the new Wolfenstein New Order game indicates, is just downright depressing.

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