Wednesday, May 30, 2018
Monday, May 28, 2018
Jump in my car
So there's a game doing the rounds on the PS4 called Detroit: Becoming Human.
Thing is everyone's calling Detroit - which is funny to me because I recall in 1994, a game called Detroit on the Commodore Amiga. It was a management sim where the player ran a car-manufacturing business.
I assume this....Detroit: Becoming Human has nothing to do with cars?
Thing is everyone's calling Detroit - which is funny to me because I recall in 1994, a game called Detroit on the Commodore Amiga. It was a management sim where the player ran a car-manufacturing business.
I assume this....Detroit: Becoming Human has nothing to do with cars?
Friday, May 25, 2018
Sunset on the Eighth Age
Perhaps the most significant news for this week was the announcement from Sony that the PlayStation 4 is nearing the end of it's life cycle.
Source
In a way perhaps this should not come as a surprise. The current console generation (eighth) started in 2013 and it's been five years - the usual amount of time for any console generation. So does this mean the ninth console generation is just around the corner....?
Or most likely it is already underway with the release of the Nintendo Switch.
In any case, the news of the PS4's march off of stage is meaningless to me. Ever since the PS3 callously ditched backwards compatibility, I divorced the PlayStation and have never really looked back. No doubt Sony will repeat their familiar tactic of offering some new tech with their new console (ie PS2 = DVD, PS3 = Blu-Ray, PS4 = 4K UHD....kinda) but Sony's cavalier attitude to their history still doesn't sit well with me.
A wise man once said: you can't scrap a library's worth of gaming from the outgoing console and call it an improvement. For Sony to increasingly move away from backwards compatibility, when they originally introduced it with the PS2, is mind-boggling to say the least.
I am open to the potential PS5 being completely backwards compatible but, what are the odds of that happening?
Source
In a way perhaps this should not come as a surprise. The current console generation (eighth) started in 2013 and it's been five years - the usual amount of time for any console generation. So does this mean the ninth console generation is just around the corner....?
Or most likely it is already underway with the release of the Nintendo Switch.
In any case, the news of the PS4's march off of stage is meaningless to me. Ever since the PS3 callously ditched backwards compatibility, I divorced the PlayStation and have never really looked back. No doubt Sony will repeat their familiar tactic of offering some new tech with their new console (ie PS2 = DVD, PS3 = Blu-Ray, PS4 = 4K UHD....kinda) but Sony's cavalier attitude to their history still doesn't sit well with me.
A wise man once said: you can't scrap a library's worth of gaming from the outgoing console and call it an improvement. For Sony to increasingly move away from backwards compatibility, when they originally introduced it with the PS2, is mind-boggling to say the least.
I am open to the potential PS5 being completely backwards compatible but, what are the odds of that happening?
Wednesday, May 23, 2018
We like the Moon
Apparently there's an anime movie in the works based on indie darling To the Moon.
Source
Seems Grave of the Fireflies has some competition for 'biggest tear-jerker'
Source
Seems Grave of the Fireflies has some competition for 'biggest tear-jerker'
Monday, May 14, 2018
Friday, May 11, 2018
Wednesday, May 9, 2018
Reach for the Sky
Lately I've been playing Legend of the Heroes: Trails in the Sky Second Chapter.
Man, has this has been a long time coming. I enjoyed the first game but, to be honest, I came away from it flat out drained: It was a very demanding game with tough boss battles and a very strict linearity (which made achievement hunting challenging as there was little to no room for error). Needless to say, it would have to be while before I took up the sequel.
But that time has now come. Maybe it was the fact this was a Steam game going unplayed, maybe it was the well documented trials and tribulations the localization team had to go through, maybe it was wanting to know what would happen next or maybe it was me being put off by the linearity of Final Fantasy X. Whatever the case, here I am.
So far, I'm enjoying this game a lot. I'm seeing some familiar faces, I'm finding the dialogue constantly amusing and the cooking mechanic is still unmatched. However the linearity is still creeping in, with the aforementioned demands and little room for error. Never in such a game have I seen such a rigid approach to game design: There's so many things that can be missed, whether they be items, recipes, sidequests or treasure chests. There's no room for deviation and is indeed frustrating. It certainly makes my grumbling about the linear nature of FFX look feeble by comparison.
Still, it would be interesting to see where this goes....
Man, has this has been a long time coming. I enjoyed the first game but, to be honest, I came away from it flat out drained: It was a very demanding game with tough boss battles and a very strict linearity (which made achievement hunting challenging as there was little to no room for error). Needless to say, it would have to be while before I took up the sequel.
But that time has now come. Maybe it was the fact this was a Steam game going unplayed, maybe it was the well documented trials and tribulations the localization team had to go through, maybe it was wanting to know what would happen next or maybe it was me being put off by the linearity of Final Fantasy X. Whatever the case, here I am.
So far, I'm enjoying this game a lot. I'm seeing some familiar faces, I'm finding the dialogue constantly amusing and the cooking mechanic is still unmatched. However the linearity is still creeping in, with the aforementioned demands and little room for error. Never in such a game have I seen such a rigid approach to game design: There's so many things that can be missed, whether they be items, recipes, sidequests or treasure chests. There's no room for deviation and is indeed frustrating. It certainly makes my grumbling about the linear nature of FFX look feeble by comparison.
Still, it would be interesting to see where this goes....
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