Recently it was announced that a new version of Shadow of the Colossus will be coming to the PS4 as a remake.
What interests me however is that this is the first we have heard from Team Ico (or what's left of it) since The Last Guardian. Considering the delays and dramas that went into The Last Guardian's development and the lukewarm reception it received, one would think that relations would become frosty with Sony and Team Ico. And that appears to be the case with the newest release from Team Ico would be in the form of a revamp of it's greatest success.
It's a worrying sign and a legitimate concern that the genius and vision of Team Ico has now hit a wall. Granted no one can keep such talent going for so long (the prolonged development of The Last Guardian being one such example) but it is unfortunate that the generate perception of Team Ico's output is a truly great game, an experiment and a flop (so to speak).
Needless to say, it will be interesting see what comes next out of Fumito Ueda's imagination - provided that particular well hasn't run dry.
Showing posts with label Last Guardian. Show all posts
Showing posts with label Last Guardian. Show all posts
Friday, June 23, 2017
Wednesday, June 17, 2015
Guardians of the Galaxy
Big news has emerged with the announcement that the Last Guardian is set for release in 2016. This has come after years of delays and confusion.
And we have a video to go with it:
Make no mistake, that I'm a big fan of Team Ico's (two) games and this video is interesting from that perspective: Here, we have shades of Ico with a protagonist wandering through a crumbling fortress with a companion. And, at the same time, we see the monster-climbing mechanic lifted straight from Shadow of the Colossus.
Considering that Shadow of the Colossus was a much bigger seller than Ico, I suppose it would be unsurprising for Team Ico to go back and revisit that territory. But such a prospect mirrors the comparisons I found between System Shock 2 and Bisohock: It's the same game but with a different coat of paint. Whilst the Griffon-esque creature seems a far more effective companion than Yorda, one can't help but think that perhaps Team Ico may be running short of ideas - especially considering the long gestation time this game has been in.
But, of course, all of this is speculative: It's too early to call on this game when it has yet to be released.
If anything the real question here is: Could the Last Guardian be enough to sway me back to Sony? Only time will tell.....
And we have a video to go with it:
Original video located here. Accessed 17th June 2015
Make no mistake, that I'm a big fan of Team Ico's (two) games and this video is interesting from that perspective: Here, we have shades of Ico with a protagonist wandering through a crumbling fortress with a companion. And, at the same time, we see the monster-climbing mechanic lifted straight from Shadow of the Colossus.
Considering that Shadow of the Colossus was a much bigger seller than Ico, I suppose it would be unsurprising for Team Ico to go back and revisit that territory. But such a prospect mirrors the comparisons I found between System Shock 2 and Bisohock: It's the same game but with a different coat of paint. Whilst the Griffon-esque creature seems a far more effective companion than Yorda, one can't help but think that perhaps Team Ico may be running short of ideas - especially considering the long gestation time this game has been in.
But, of course, all of this is speculative: It's too early to call on this game when it has yet to be released.
If anything the real question here is: Could the Last Guardian be enough to sway me back to Sony? Only time will tell.....
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