Monday, August 24, 2020

810 Man

 Well it happened: On the weekend, I made it to Level 810 on Elder Scrolls Online. 

This means that, after so long, I have achieved the level cap and unlocked all the champion points for all my characters. 

So I've done it: I've achieved what I set out to do. I declared that I will commit some key gaming time to ESO for the sole purpose of getting to level 810 and I did it.

But now I face a new problem: Where do I go from here?

It has been observed that once you reached the level cap in ESO then that's it: The game is over and there's nothing left to see or do. And I do agree with that: In order to reach level 810, I went through countless dungeons and traversed through all available areas (all in correct chronological order) - only to come out the other side with a sense that there's no more places to visit. 

It also can't be ignored that ESO is, by far and away, the game I have sunk the most hours into. According to my Steam account it is the only game that boasts an investment of over a thousand hours. But that distinction has come because I have been playing ESO near exclusively - often at the expense of the other games in my collection.

Much like WoW before it. 

So perhaps it is fitting that with nowhere left to go, the time has come to move on. I guess there was a degree of finality and inevitability to ESO once I made it to level 810 but at least i can say that this time I ended this MMORPG on a positive note (as opposed to loss of interest (WoW) or bitterness (Star Trek Online)).

So to that end I should be grateful. 

Friday, August 14, 2020

Come to Australia / You might accidentally get killed

 So what happens when you complete everything in Borderlands 2? Well, you take a shot at the Pre-Sequel of course!

The Pre-Sequel is of interest to me: It was the final game by 2K Australia and as such, goes for an Australian setting. The music of the Vines features prominently in the opening cinematic and there's tones of Australian Accents and in jokes all around. Considering how much the Borderlands series indebted to the Mad Max movies, perhaps it is fitting that it would have an iteration built off of an Australian setting. 

The problem with this game being a prequel (as indicated by the title) is the same with any prequel: We know what's going to happen. So of the Vault Hunters available, it's difficult to choose between them due to knowing beforehand what fate awaits them in Borderlands 2. So I settled for the DLC character Aurelia because a) I knew next to nothing about her and b) sniper rifles and ice powers - what's not to like?

Which is ultimately a fancy way of saying she's the only selectable character that interested me. 


So here we go into the Pre-Sequel....

Monday, August 3, 2020

Return your logo

Through playing the Command and Conquer, I've noticed this logo being used (this instance from the loading screen):


Gee, when was the last time I saw this logo? I estimate it was sometime in 1991 - which is surprise to me since I thought that this particular logo was ditched in favour of the distinctive EA.
But then again, considering that the afore-mentioned EA has a whole lotta baggage attached to it, perhaps it should come to no surprise that this older logo has been resurrected.