Monday, May 25, 2020

Take me down to a paradise city

Recently I had the pleasure of casting another game from my Hall of Shame. And who’s the lucky candidate? None other than Rakuen!

 Original image located here. Accessed 14th June 2020

I first became aware of Rakuen through it apparently being a tearjerker that exceeds the legendary To the Moon. That sounded like a challenge to me so I took it! But upon obtaining the game I noticed something: This was developed and published by one Laura Shigihara – a name I recognised through her contributions to the soundtrack of the afore-mentioned To the Moon. Well, if she wants to take a stab at making her own game then good for her.

But perhaps the connection to To the Moon may be telling: There are numerous similarities in both games (both made in RPG maker, both sharing a staff name and both inspiring the waterworks) that separating them presents a difficult prospect. So the real question here is: can Rakuen stand up on its own two feet?

The answer is a resounding yes.

What makes this game unique for me is that it tackles a theme rarely approached by games: The PC is a child going on a journey accompanied by his mother. You don’t see many mothers in game (this is, after all, a medium where its users have frequently uttered the words “Awwww Ma-ummmmm!”) so this game is indeed trying something different. Perhaps that many gamers today are parents themselves that we are seeing a game where a mother plays a key role - moreso considering that the story presented in Rakuen is just as much the Mother’s as it is the Boy’s.

Being a story-driven game, the narrative is effectively carrying this game but never once does it crack under the weight. It is an indeed an emotional roller-coaster dealing with issues such as loss, regret, letting go and redemption. And the technical department is no slouch either: the graphics and world building are indeed beautiful and the music is truly unforgettable.

Clearly Laura made this game because she felt she had a story to tell. And so it would seem that it was the right call to make.


Friday, May 22, 2020

Slurping up

Latest Steam achievement count:


It's a better outcome than previous but for some reason, I find myself wanting a slurpie....

Tuesday, May 19, 2020

On this day...

Ten years to the day:



Yep, it was a full decade ago that this blog was created
Considering that technology moves at the pace it does, it is something of a miracle that this blog has lasted as long as it has. More so considering that platforms that rely on the written word are shunted aside for more visual based mediums (ie YouTube and Twitch).
It's even more astonishing that I have kept with this thing for as long as I have. Even though I have been running out of things to say with each passing year, I still manage to pump out some posts (no matter how much of them are just me rambling). 

It's fascinating to see how the world has changed since I started. Back in 2010, we were all waiting for Dragon Age 2 and were eager for Mass Effect 3 (funny how that all turned out). The seventh console generation was still going strong. There was increasing concern as to whether or not we would see Kingdom Hearts 3 and a remake of Final Fantasy 7. 

Personally the last decade has seen me try my hand at Xbox, discover MMORPGs and find out they are exactly the mountain of crack they were made out to be, sign up for accounts to both Steam and GoG, and finally take a red-hot go at making my own Raspberry Pi console. 
In short, I have challenged the frontiers of my gaming interests and pushed them back. It's been interesting to tread into territory that I previously would've shied away from. 

So where do we go from here? 
Well, the Hall of Shame continues to exist and as long as it continues to do so, this blog will still have purpose. Besides, after spending so long at ESO, I have a goal in mind, and subsequently, an endpoint. And as long as I continue to have something to say, I will keep at this blog. 
Sure there are other platforms I could use but as long as the frontiers waiting to be conquered, this blog shall endure. 
It's done so for a decade after all. 

So to conclude this post, i would like to thank everyone who has ever visited Game Tumour and who kept coming back. It is a pleasure that people have supported this blog in various forms and listen to my various ramblings, no matter how dumb or badly spelled they may be.  
From the depths of my heart: Thank you all

P.S.
I still can't believe that this post has been the most popular one I've produced. 

Friday, May 15, 2020

Wednesday, May 13, 2020

Double Dutch

Apparently the upcoming Predator: Hunting Ground will feature audio logs featuring Dutch from the first Predator movie. According to the developers it would shed some light on what Dutch did after the events of the movie and bring him back to the franchise after a prolonged absence.


What, haven't these guys played the Alien vs Predator arcade?