So Darksiders got a sequel? I didn't realise it was such a big deal.
Okay, okay. I never played Darksiders but the impression I got from it, based upon what I saw, was it was a God of War clone with the player character being one of the Four Horsemen of Apocalypse.
Whilst the God of War-esque nature of Darksiders doesn't interest me, the notion of controlling one of the Four Horsemen of Apocalypse, to me, has some potential. But therein lies a problem: For you can divide the Four Horsemen into two groups where one is made up of the Horsemen which are considered interesting (War and Death) whilst the other is made up of those no one seems to give a toss about (Famine and Pestilence).
I do like the idea of building up a series of games where each game has you control a different Horsemen but in doing so, you'll eventually get to the Horsemen no one wants to play as - and it would seem that the makers of Darksiders, Vigil Games, will agree as they've gone straight to Death for the second game. Talk about about shooting your big guns off first.
What, is playing as Pestilence and/or Famine a dumb idea? Can't Vigil Games think up anything interesting to do with them? Aren't they even trying - I mean they certainly lavish a lot of attention to the design of War and Death so it can't be that hard....
Oh wait - in this game's universe the Four Horsemen are War, Death, Strife and Fury.
So they're not really the Four Horsemen of Apocalypse.
I guess Vigil games really weren't trying then.
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