And so another year comes to an end. And with the end of the year, Game Tumor goes into hibernation and I am liberated from the pressures of coming up with more posts for this corner of cyberspace (at least until next year....).
So what has 2018 has to show for itself? Well I had the pleasure of casting more games from my Hall of Shame: Homeworld and God of Thunder were both beaten at long last, Trails in the Sky SC was finally concluded and Oxenfree turned out a massive delight; I finally entered the current console generation with the purchase of an Xbox One; mini retro consoles are proving to be a huge success; and Blizzard has made a major mistep that has thrown the internet into all sorts of chaos.
But whatever.
You may have noticed that this post marks the 900th post to this blog. Yeah, I can hardly believe it myself. So after nine years and 900 posts this blog is still going.
It just refuses to die!
One would think that I would eventually run out of things to say (especially considering that I'm shooting out fewer posts annually than previously) but apparently not. One would think that, seeing as this blog has lasted longer than the usual internet time span, that it's time has well and truly gone but no. I suppose as the wonderful world of gaming keeps trucking on, i will have things to say. And as long as I keep having games left unplayed, this blog will keep on going.
So here's the future and I hope to speak you all again when the curtain rises on 2019.
Wednesday, December 5, 2018
Monday, December 3, 2018
This was a triumph
Here's something that caught me completely by surprise. Someone redid Portal as a C64 game!:
Original video located here. Accessed 9th November 2018
I tend to view demakes with a conflicting eye: On one hand it's impressive that someone went to so much trouble but on the other hand I am left wondering what the point of it all was.
But who am I kidding? This is nothing short of impressive. It's astonishing that someone managed to get something of this quality out of an ancient hardware. Okay sure the ratio of time spent in the rooms to the time spent listening to GlaDOS' dialogue is off but I still take my aht off to the man who came up with this.
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