I heard that Bioware may continue making RPGs but beyond the confines of a fantasy or sci-fi setting. That's not a bad idea - I mean why not? So many RPGs get the fantasy/sci-fi setting down so why not something else? With a bit of thought and creativity, anything can work.
How about a pirate RPG? I heard Sid Meier's Pirates! started out this way before it turned into the open-world game it eventually became known as. Why not dust off the original idea? Using the Mass Effect/Star Wars KOTOR model, I can see a pirate captain going on a ship with a crew, visiting islands to go on a main quest to find a buried treasure (or something). Along the way, the captain can do sidequests like doing things as a privateer (ie killing certain dudes) or exploring unfamiliar territory. As for character classes, I can see three types (again going with the ME model): Combat (swordplay), Cunning (lockpicking) and Gunner (firearms and explosives).
Or how about a western RPG? If Red Dead Redemption is anything to go by, there may be an audience for Sergio Leoni-inspired antics and certainly room for it the gaming world. Indeed, I would like see a western-based RPG having a character traversing across a world, killing dudes with antiqued firearms and exploring the world he lives in. I like the idea of getting a posse together and riding out into the great wild open righting wrongs and shooting people.
Of course, both the reference points I have mentioned above are both open-world games and such games do a lot and offer so much to the player. Perhaps that's why no RPG's have been attempted in either a pirate or western setting - perhaps they have nothing more to add to that which has already been done.
Oh well....
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